Not a dozen pages into Mervyn Peake’s 1959 novel Titus Alone something very strange happens: A man shows up in a car. The narrator simply uses the word “car,” and our hero Titus seems to accept the technological marvel in stride, using the word himself a bit later.
The strangeness of the car, a thing wholly banal in our own contemporary world, derives from its technological dissonance compared to the previous two Titus novels, Titus Groan (1946) and Gormenghast (1950).
These first two novels of the so-called “Gormenghast Trilogy” take place primarily in a strange, isolated castle called Gormenghast, and the limited terrain around it. The world of Gormenghast and environs seems medieval, stagnant, insular, but also wonderfully baroque, a world that centers on byzantine rituals that have been practiced and observed for at least seventy-seven generations. No one living knows what the rituals mean or from whence they derive; indeed, the rituals seem to be their own telos.
Tinged with fantastic and strange imagery, these first two novels are not fantasy per se, at least not in the traditional sense. They owe more to Charles Dickens’ novels than to the Nordic and Germanic myths that underwrite so much of Tolkien. The books are also wonderfully grotesque, full of weird mutants in varying stages of decay, imagery reflected in Peake’s illustrations for his books (which recall Leonardo’s caricatures). Peake’s prose style is singular as well: his syntax is thick, his vocabulary Faulknerian. Peake essentially creates an original idiom through which Gormenghast can exist. The world is so insular that it creates and sustains itself, both aesthetically and verbally.
Young Titus Groan is stifled by all of this insularity and apparently-meaningless ritual, however, and he escapes it at the end of Gormenghast. Somehow he arrives into a new world—the narrative logic is dreamy, perhaps because Titus arrives in this new world asleep in a boat, a positively mythic image. And then he’s picked up by the motorist Muzzlehatch, who feeds him and lets him rest and recover. Titus then witnesses a terrible battle between a camel and a mule, members of Muzzlehatch’s strange menagerie. After he leaves—he’s always leaving, always more or less alone, a word that repeats throughout Titus Alone—after Titus leaves Muzzlehatch, he arrives in a technologically-advanced city of glass and steel. He escapes flying surveillance drones and soon drops into a party (quite literally), where he meets Juno, a beautiful woman twice his age who will later take him as a lover. I should stop summarizing. Titus Alone is episodic, picaresque even, with one damn thing happening after another. The chapters are short and propulsive — most are no more than the front and back of a page. It’s just one damn thing happening after another, and happening with an energy and rapidity that seems the opposite of the methodical rhythm of the first two books. It reminds me of Voltaire’s Candide and Calvino’s The Baron in the Trees, both punchy picaresques, but also Carroll’s Through the Looking Glass or even Walter Murch’s 1985 film Return to Oz.
I passed a little over the half way mark of Titus Alone this afternoon. The book somehow has taken an even more surreal turn, as Titus enters the Under-River, a labyrinthine Hadean space under the city populated by outcasts and refugees. Peake’s overview of these underdwellers is cinematic and at times startling; he seems to point to a much larger universe, but one that Titus (and the reader) will never fully glimpse. And yet Titus Alone takes its hero (and the reader) into the new, into a world that must be rich and severe and stocked with lore—only Peake keeps us isolated from knowing. We are on the outside of knowing, alone.